Follow along to see how kids can use JavaScript or Swift to create their own fuzzy character in the kids programming game, Kodable! Accessorize and design your very own member of the fuzzFamily to use in your coding adventures.
Follow along to see how you can use Maze Maker to play the top student coded mazes of the week and how to pick, play, and react to three different mazes in a game we call Rapid Sort!
Explore some awesome examples of how to showcase student growth and highlight the skills that kids have gained while learning coding. We bet parents, co-workers, and administration will love it!
Discover how to join the community of ed-tech teachers who are helping their students learn to code. Learn how to find new conferences, webinars, and essential influencers in the elementary coding
Project-based learning (PBL) is a teaching approach in which students engage in and learn through authentic, meaningful projects. Rather than doing a summative project at the end of a unit
Learn all about how to access student coding in your classroom in this quick video. We'll share examples for you to try- let us know what works best for you by commenting below!
Learn how elementary education standards and teaching coding go together! We'll explore CSTA, ISTE, & Common Core, discussing how you can work them into your classroom.
Learn how to save time and spice up other subjects by integrating coding with ELA, Math, and Science. We'll discuss the basics of integration and how you can start including coding with your lessons
This short video explains what equality means in programming and why it is important.
This short video explains what boolean values are and why they are important in programming.
Every classroom is different, and there are many ways to include coding in your K-2 curriculum. We're here to help! Here are a few examples of different settings teachers used to teach coding
Elementary Computer Science can be an intimidating content area to jump into teaching. There are some best practices to take with you into your first coding lesson. In this quick video, learn about the “right” ways to start teaching coding to your elementary students. Enjoy and happy coding!
Before you start teaching coding in elementary, there are a few things to consider. Use this first coding lesson checklist to think about things you already have available and how you can teach...
Teacher Training # 2 - Coding in Action: How and Where to Start Full
What is an algorithm? Heck, what's computer science for kids? In this video, we'll break down common ed-tech buzzwords like code, algorithm, program, STEM, Makerspace, and Project-based learning....
Help the fuzzFamily rescue baby sea creatures by collecting 12 pieces of trash from the Fuzztopia beach!
The benefits of learning to code in elementary school are resilience, confidence, critical thinking, and so much more. However, teachers and admins will also see benefits beyond helping students
A string is a value that is stored in a variable and is made up of characters, letters, words, or symbols.
Can students in grades K-2 learn to code? Yes they can, and you can help! This webinar breaks down was "coding" really means for elementary students, the benefits of teaching kids to code, and how to...
What is coding in K-2? This quick video will describe coding in elementary and what it means for an elementary student. Learn what you can expect as a teacher and what coding can look like in your
Pi Day is very important to the fuzzFamily because their bodies are spheres! Celebrate Pi, shapes, and math on March 14th by helping the Fuzzes learn about Pi and build mazes using shapes.
Love is in the air! Do your kids want to help blueFuzz follow hints and create a Valentine's Day themed maze for his fuzzFamily members? For the Valentine's Day Sequence Activity all you need is
Want a Sequence coding activity for your elementary students? With no computer needed, the Fuzzy Fall Harvest unplugged coding activity can be done by anyone from anywhere! Learners will design...
A condition is an exception to a rule. Learn how they are used in if...then statements and how they impact code.
Welcome to Beach Cleanup with Kodable! In this kids coding challenge, your students will help the Fuzzes clean up the beaches on Fuzztopia. But how? Students will use their computer programming...
The fuzzFamily loves Halloween, and their favorite part is the costumes! In this Halloween coding lesson, YOU get a chance to dress up the fuzzFamily for trick-or-treating. If you aren't a Kodable
An Array is a variable that stores an ordered list of multiple values.
An integer is a whole number value that is stored in a variable. Watch the video to learn how to use integers to clear the asteroid field in Asteroidia!
In our Back to School and Remote Learning Webinar 2020, we cover all the significant updates we made over the summer, as well as some of the basics you'll need to get started teach coding in
The fuzzFamily lives on the planet of Fuzztopia. In this video, we will walk you through everything you need to know about their world and where you can find everything you need to play Kodable.
A function is a set of steps that result in a specific action. Learn how they can be used to defeat the slimes in Bug World!
Welcome to Kodable, where it's easy for any elementary school teacher to bring coding education into the classroom. Kodable provides teachers with the tools they need to teach lessons that are fun
Turn one of your real life heroes into a Bug World defender! All you need is a piece of paper, pencil, and your imagination.
In object-oriented programming, a class is like a blueprint from which individual objects are created.
Object Oriented Programming (OOP) is a type of programming language that mirrors how the world works. Learn why it is useful to organize code into self-contained "objects".
On this coding mission, create a fun fitness program using loops in your instructions! Good luck!
A function is a block of code made up of a set of steps that result in a single, specific action. Learn why functions are important in programming.
On this coding mission, you will use code to build your own fuzzes and explore fuzz properties and values. Good luck!
On this coding mission, help a fuzz get_dressed(); by creating a fashionable function. Good luck!
A variable is like a container that stores information. There are three types of variables in Kodable; strings, integers, and arrays. Why are variables important in programming?
On this coding mission, write a short story using conditional statements and create mazes in Kodable's maze maker. Good luck!
When teaching your K-5th grade students to code, the best place to start is with Sequence. This quick Sequence coding concept video is the perfect introduction for kids! Sequence is an ordered list
On this coding mission, you will use code to build your own fuzzes and explore fuzz properties. Good luck!
Why are variables important for game design? On this coding mission, design your own game using properties and variables. Good luck!
Have you ever wondered about how they were made or why they look the way they do? Design your first game on this coding mission. Good luck!
Help the fuzzes clean up the beaches on Fuzztopia! Use your programming skills to recycle all the trash and help the baby seals, turtles, and penguins that live there.
Welcome to Kodable! Where it's easy for any elementary school teacher to bring coding into the classroom. In this video, you will learn about the Kodable games, teacher dashboard, and how to use...
Help the fuzzes clean up the beaches on Fuzztopia! Use your programming skills to recycle all the trash and help the baby seals, turtles, and penguins that live there.
In coding, a Loop is a command used to repeat a part of code until the desired process is complete. To help kids understand how to code with Loops, watch Kodable's kids coding concept video.
Help the fuzzes clean up the beaches on Fuzztopia! Use your programming skills to recycle all the trash and help the baby seals, turtles, and penguins that live there. For beginner coders.
To login to Kodable with your Class Code, go to https://www.kodable.com/login or download Kodable from the iOS App Store. Select 'School Profile' then enter your class code and select your name!
On this coding mission, use math and coding skills to make your own maze and then try to solve it. Good luck!
Become a master game designer! Students design their own Asteroidia games by modifying properties of their code.
What are Arrays in coding? When teaching coding in K-5th grade, that's a great question! An Array is an ordered list of related Variables that includes both Strings and Integers. Arrays make storing...
Students code their own fuzz characters in our Kid Optimized Developer Environment, known as KODE.
Students design and create their own mazes, and they try to solve them using the help of conditions, loops, and functions.
Students learn all about conditional statements. This short video will explain what conditions are and how to use them correctly in Kodable!
What are computer programs, and how do they impact the world around us? What is coding? If you're looking to help students answer these questions, you've come to the right place!
What are computer programs and how to they impact the world around us? What is coding? Students ages 7-10 learn all about computer science basics.
In the award-winning Kodable game, students will practice nine computer science concepts as they explore the universe of the cute fuzzy aliens known as the Fuzzes. Share this video with your students...
You've set up a teacher account and are excited to get started... but what should you do first? Watch this video to find out!
Who are the Fuzzes, you ask? In this Meet the Kodable fuzzFamily video, you'll get an introduction to the Kodable fuzzFamily! The Fuzzes are furry aliens! The Fuzzes are a species of naturally...
Welcome to your Kodable Teacher Dashboard! In this short How To Use The Kodable Teacher Dashboard video, we'll cover the basics of teaching with Kodable, like getting students logged in, assigning...
Learn all about classes in programming in this video! Classes hold information, or details, about an object. A class is like a blueprint that can be used to create a new object!
Why is object-oriented programming so important to understand? Our curriculum director, Brie, is going to break it down for us! Object-Oriented Programming language paradigm that categorizes pieces...
It's time to learn about Conditions in coding and how they are used in computer programming! Conditions are basic "if, then" logic statements that modify how code is executed. Conditions are a vital...
Let's talk Loops when it comes to computer programming In the Loops Teacher Overview video, we will break down coding Loops and explain this programming concept with examples and applications.
Integers aren't just numbers! Integers are values written that are stored as numbers. In computer programming, Integers are also Variables. They can be used to store Values and to run Loops.
A Function is a sequence of commands that can be reused together later in a computer program. Functions help computer programmers avoid repeating the same commands again and again. Check out Kodable's...
In computer programming, Sequence is the order that a computer executes coding commands. Putting code in the correct order allows us to carry out tasks that have multiple steps. When teaching...